PS6: Sony Can't Copy Xbox's Positron, But Its Response Could Be a Masterstroke
Xbox just dropped Positron to turn discs into digital licenses. So how will Sony answer with the PS6? According to Moore’s Law Is Dead, the rumored solution is shockingly straightforward.
With Xbox unveiling Positron—a disc-to-digital conversion system—everyone’s wondering how Sony will respond. But according to the YouTuber, PlayStation discs don’t have unique identifiers like Xbox’s, making a direct copycat move impossible. Instead, Sony might be eyeing a much simpler hardware workaround.

Image credit: Sony
The PlayStation problem: no serial numbers on discs
Xbox’s Positron system is built on a simple idea: every disc has a unique ID, so it can be linked to your account and turned into a digital license—a hot topic for Sony, who recently reminded everyone that your games don’t really belong to you. According to Moore’s Law Is Dead (MLID), PlayStation discs just don’t have those unique markers. Without serial numbers or embedded IDs, Sony can’t just copy Xbox’s playbook.
The YouTuber suggests a few ways Sony could get around this limitation:
- A complex digital verification system that authenticates discs without unique IDs
- A mail-in program where players send their discs to get stamped with a serial number after the fact
- Straight-up hardware compatibility—letting you use your existing disc drive with the new console
It’s that last option that really catches MLID’s eye—and honestly, it’s the most elegant solution on paper. Instead of trying to force Positron-style magic onto discs that were never built for it, Sony could just lean on the hardware players already own.
MLID’s solution: plug your PS5 drive into the PS6 (and its portable)
MLID’s pitch is dead simple: Sony could let PS6 owners physically connect their PS5 disc drive to the new console. Even better, that drive could also work with the dock for a future PS6 portable. That means no need to buy a new accessory—and no need to ditch your physical collection.
This scenario would build on Sony’s ongoing push for unified hardware. MLID says he’s gotten info from developers: “They recently sent me details showing how the PS4, PS5, and presumably PS6 interfaces have all been made uniform and compatible,” he explains. If this harmonization is real, it could make it super easy for the PS6 to recognize a PS5 drive—no complex firmware or third-party adapters needed.
This approach has a triple win. First, players don’t have to buy new hardware. Second, it extends the life of an existing accessory—a nice eco-friendly bonus. And third, it sends a strong message to physical game fans, especially those rattled by that chilling sticker on some PS5 boxes: Sony hasn’t forgotten you, even if the PS6 ships without a built-in drive.
Sony keeps Blu-ray production going (despite the rumors)
For months, rumors have swirled that Sony was about to stop making Blu-ray discs altogether. MLID shoots that down: “That’s a myth. Sony isn’t ending all Blu-ray production. The Austrian plant is mostly switching to lens manufacturing, but part of it will keep pumping out tens of thousands of discs a day for the foreseeable future,” he says.
The YouTuber claims Sony is keeping this production capacity to meet contract obligations and keep its options open for the future. MLID doesn’t cite a specific source here—unlike his network infrastructure claims, which he attributes to developers—so take it with a grain of salt. His track record on AMD hardware and console specs is solid—he nailed several PS5 Pro details—but his info on Sony’s industrial strategy is harder to verify. So far, neither Sony nor any official spokesperson has commented.
So, Sony’s strategy for physical media on the PS6 is still up in the air. Upcoming patent filings, an official console announcement—probably not before 2027—or exec statements at financial results could make this hardware compatibility rumor real. Or kill it for good.









